Ending the game

This is a high score game so technically there is no way to BEAT the game.

The game ends 

once the fruit has piled up to the top of the screen

and is overlapping the container boundary

Add a new function to the the functions group Call it gameOver

Create a sub-event and In the function disable physics on all the fruit

When the game is over we want to gently fade to black and display the players score.

Add a new tiled background to the Temp layout.

Call it Fader

Use the Fader image file or fill the rectangle with black.

Add the Tween behaviour

Set the Size to 1080 x 1920

Set the Opacity to 0

To display the Game Over message and the score

Add a new Text Object to the Temp layout

Call it TextGameOver

Set the properties as shown

Add the Tween behaviour to TextGameOver

For the Text itself, set it using BBCode (an older form of HTML)

Final display properties for the text are shown:

In the gameOver function we can now show the fader, the game over message and the score

The Game Over function needs to be called somewhere

We will check if the fruit is overlapping the top of the screen. If it is, and the fruit is active, then we call the game over function.