Animation Code

Add the code to control the player animations. The explanation for the code is given below.

Code Explanation

The purpose of this code is to flip the player's sprite based on the direction they're moving. 

When the player moves to the right, the sprite faces right, and when they move to the left, the sprite is flipped to face left. 

This ensures the player’s animation always faces the correct direction while moving.


Important Lines broken down

sign(PlayerCollision.Platform.VectorX)

Self.ImageWidth

sign(PlayerCollision.Platform.VectorX) * Self.ImageWidth


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