Timeline

a Timeline is a tool used to create and manage complex animations and sequences over time. 

It allows you to control and animate objects, properties, and behaviours in a visually intuitive way, similar to how timelines work in video editing software or animation tools. 

To create the scripted event 

in which the bridge reforms in front of the player 

we will change the x position, y position and angle 

of each piece of the bridge over time.

Save the images below to import as a single Sprite 

with multiple frames.

0

1

2

3

4

We only need collisions 

on the top of each piece.

Adjust the collision polygon

and apply to the entire animation.

Remember to add the Solid behaviour to the BridgePiece!

Adjust the angle of each piece and position them just outside the layout like so:

Now we want to attach some water drops to each bridge piece