Open Godot and you see the Project Manager
Open Godot and you see the Project Manager
Click on New
Click on New
Name the folder: IntroToGodot
Name the folder: IntroToGodot
Make a new folder for all your Godot Projects
Make a new folder for all your Godot Projects
Click on Create & Edit
Click on Create & Edit
Exploring the Engine Interface
Exploring the Engine Interface
FileSystem
FileSystem
Bottom Left = File System, like a file explorer on PC.
Bottom Left = File System, like a file explorer on PC.
All project folders and files stored here.
All project folders and files stored here.
Find all game assets here.
Find all game assets here.
Create sub-folders to organize project and assets.
Create sub-folders to organize project and assets.
Viewport
Viewport
Center = Viewport.
Center = Viewport.
GameObjects (Nodes) are visible here.
GameObjects (Nodes) are visible here.
We Layout our game world here.
We Layout our game world here.
Can switch between 2D and 3D
Can switch between 2D and 3D
Scene Window
Scene Window
Top Left = Scene window
Top Left = Scene window
Lists all Nodes which make up your scene.
Lists all Nodes which make up your scene.
Click on 2D Scene to add a Node2D to our Scene
Click on 2D Scene to add a Node2D to our Scene
Top Right = Inspector Window
Top Right = Inspector Window
Select a node in the Scene window and see its information in the Inspector window.
Select a node in the Scene window and see its information in the Inspector window.
Inspector lets you view and modify properties of selected node:
Inspector lets you view and modify properties of selected node:
If you had the Player node selected, you could change information such as position or rotation.
If you had the Player node selected, you could change information such as position or rotation.
Play Button
Play Button
Play is above Inspector and will launch your game.
Play is above Inspector and will launch your game.
Press the Play button NOW
Press the Play button NOW
When you click on it,
When you click on it,
it will ask you to confirm your default scene,
it will ask you to confirm your default scene,
so we will select the Select Current option.
so we will select the Select Current option.
Save your Scene as TestScene.
Save your Scene as TestScene.
Note: FileSystem
Note: FileSystem
now has the Scene you just saved.
now has the Scene you just saved.
The game creates Output in the Output Window.
The game creates Output in the Output Window.
Error messages and warnings will be displayed here in red.
Error messages and warnings will be displayed here in red.
Project Settings
Project Settings
The Project Settings window allows you to manage the background settings for your project.
The Project Settings window allows you to manage the background settings for your project.
Such as: the name, window size, and rendering and text settings.
Such as: the name, window size, and rendering and text settings.