To complete the level we have a check point flag.
To complete the level we have a check point flag.
Touching this loads the next level.
Touching this loads the next level.
Create a new scene call it EndFlag
Create a new scene call it EndFlag
Add an Area3D as the root node.
Add an Area3D as the root node.
Use the Flag.obj as the model.
Use the Flag.obj as the model.
Rename it to model.
Rename it to model.
Set the position to 0,0,0
Set the position to 0,0,0
Scale it to 1.3
Scale it to 1.3
Add a collision shape
Add a collision shape
and a BoxShape3D
and a BoxShape3D
Size the collider around the flagpole.
Size the collider around the flagpole.