To improve the look of our rocket ship we will use MeshInstance3D and Standard Shapes to craft a ship.
click the eye icon for the MeshInstance3D
to make the Cylinder invisible.
Add a New MeshInstance3D as a child of Player
Click on the CylinderMesh in the Inspector
Set the properties as shown
Add a New MeshInstance3D as a child
Click on the CylinderMesh in the Inspector
Set the properties as shown
Add a New MeshInstance3D as a child
Click on the CylinderMesh in the Inspector
Set the properties as shown
Add a New MeshInstance3D as a child
Click on the CylinderMesh in the Inspector
Set the properties as shown
Add a New MeshInstance3D as a child
Click on the BoxMesh in the Inspector
Set the properties as shown
Add a New MeshInstance3D as a child
Click on the CylinderMesh in the Inspector
Set the properties as shown
Duplicate the LeftArm Node
Set the properties as shown
Add a New MeshInstance3D as a child
Click on the TorusMesh in the Inspector
Set the properties as shown