MATERIALS
MATERIALS
Materials: an important part of 3D rendering, tell the computer how to display an object on the screen.
Materials: an important part of 3D rendering, tell the computer how to display an object on the screen.
MeshInstance nodes already have a default material assigned to them.
MeshInstance nodes already have a default material assigned to them.
This allows the meshes to be drawn on the screen, cast shadows, and interact with lighting.
This allows the meshes to be drawn on the screen, cast shadows, and interact with lighting.