Create a new project called Merge World
Adjust the Display settings as follows:
Rename Layer 0 to Background
Use the Background.png as the texture
Set its position to 96, 54 (Top-left corner)
Rename your layout to MainLevel
Set the layout size to 192 x 108
Lock the background layer
Add a new layer at the top
Use the Wood.png image as the texture
Set position and size as shown
Use the Sidebar.png as the texture
Set the origin point to Top-Left
Your scene should look like the image to the right
Add a new Sprite object and call it Element
Load all the animations for the elements
Select each element folder
Set the initial animation to: Locked
Add instance variables to the Element
Add Drag & Drop and Tween behaviours
Duplicate the Locks and lay them out similar to the image on the right
Add the Trashcan Sprite to the level as in the image
Click on each Element and assign a different MatrixAnimationName
I used the following for the grid: