Make a Merge Game

Download all the assets

Create a new project called Merge World

Adjust the Display settings as follows:

Setup the Play Area

Rename Layer 0 to Background

Add a new Sprite Object

Call it Background

Use the Background.png as the texture

Set its position to 96, 54 (Top-left corner)

Rename your layout to MainLevel

Set the layout size to 192 x 108

Lock the background layer

Add a new layer at the top

Name it World

Add a new Sprite Object

Call it Wood

Use the Wood.png image as the texture

Set position and size as shown


Add a new Sprite object

Call it Sidebar

Use the Sidebar.png as the texture

Set the origin point to Top-Left

Your scene should look like the image to the right

Load all the animations for the elements

Select each element folder

Set the initial animation to: Locked

Add instance variables to the Element

Add Drag & Drop and Tween behaviours

Duplicate the Locks and lay them out similar to the image on the right

Add the Trashcan Sprite to the level as in the image

Click on each Element and assign a different MatrixAnimationName

I used the following for the grid: