When the player is unable to play (dies) 

we trigger a game over state.

By calling a custom function in our

Player Script.

Add this code to the bottom of your Player Script

Check for Game Over by FALLING

Check if your player is under the terrain.

Drag your player the lowest position they can reach under your world.

Check the Y position and use it in your code.

Add an if statement to the _physics_process function. 

This checks the player’s Y position and if it is greater than your chosen value 

Call game_over.

Change the background colour of the map

Go to Project Settings --> Environment --> Change Default Clear Colour