(9) Player Particles

 Game Juice

What makes a game juicy?

This could be visual effects, sound effects, or anything that make the game's actions feel satisfying.

89 Create a new sub-folder for Object Types

Name it Particles

90 Add a Particle object

Name it ParticlesRun

91 Import the Dust Particle image file for it

92 Drag and Drop the ParticlesRun onto your Temp layout.

This is so that we can set its starting values

Temp Layout

With 3 instances (Player, MushroomDeath, ParticlesRun)

93 These are the recommended Property settings for ParticlesRun

94 Add a new image point for the players RUN animation.

Call it Particles

Set it to the bottom for all frames.

95 Add another particle to the Particles Folder

Call it ParticlesLanded

Use the Dust Sprite Again

Recommended Settings are:

96 Code the Logic for the Particles in the Player Event Sheet

How Angles work in Construct

97 Update the code for Double Jump to include a particle effect.

98 Update the Mushroom Collision code to hurt the player and spawn particles