Start and finish projects. Jams are super useful for this, but even if there are none at the moment or you prefer a longer development cycle, start a project that you like, see where you can take it, finish it, and share it.
In my opinion, if you want to make games, you can only get better by doing them. Of course, there are some super useful books (The Art of Game Design changed how I see game design), podcasts, YouTube channels, and all kinds of resources out there. I personally love the BGLD podcast and listening to GDC talks.
I stress finishing and sharing the projects because I think it really gives you perspective on so many things, such as your speed in making games, the best workflow for you, and which ideas end up being fun and which don’t.
If you are on a gamedev journey, I wish you the best of luck, and I hope to see you around!
- Thanks for this space!
If you want to keep up with the development of Mycelium Heaven you can check out my twitter https://x.com/3DGoblinDev
- Lorena
https://store.steampowered.com/app/2656520/Mycelium_Heaven/
❤️