Add a new TileMap node
Add a new TileMap node
In the Inspector Tab
In the Inspector Tab
Add Create a new TileSet
Add Create a new TileSet
Now you have the TileSet Window at the bottom of the editor
Now you have the TileSet Window at the bottom of the editor
Drag and drop the tiles_packed.png to the Tiles tab at the bottom of the Editor
Drag and drop the tiles_packed.png to the Tiles tab at the bottom of the Editor
If you get a pop-up window
If you get a pop-up window
Click Yes / Accept
Click Yes / Accept
Change the Tile Size to 18 x 18
Change the Tile Size to 18 x 18
Also change the Texture Resolution to 18 x 18
Also change the Texture Resolution to 18 x 18
Save the TileSet
Save the TileSet
So we can use it again
So we can use it again
In different scenes
In different scenes
It now appears as a resource
It now appears as a resource
in the FileSystem
in the FileSystem