The original Turbo Sliders was released already over 20 years ago. The idea was to make an online game that would be much like the 90s top-down racing game Slicks 'n' Slide I used to play with my friends. It was very moddable, and I occasionally made updates to it for over 10 years. Players kept asking for updates, so one day, I wanted to prototype how that kind of game would work in 3D. Things escalated quickly, and at some point I realized the game needs to be finished.
There is an insane amount of features: dozens of game modes (racing, sumo, capture-the-flag, soccer, battle, collector etc.), all playable online, and editors for levels, vehicles, AI and campaigns.
Longer version of the origin story here: https://turbosliders.com/press-kit/origin