How to Make a Game Feel Juicy?
It's all about small details and adding extra touches that engage players and make every action satisfying.
- Use bright, contrasting colours for key elements.
- Highlight interactions with colour shifts (e.g., character jumps, hits).
- Reward player actions with colour feedback (progress bars, health indicators).
- Add squash and stretch effects to your characters to give life to movement
- Use exaggerated animations for hits, jumps, and impacts.
- Make sure transitions between states (walking to running, idle to active) are fluid and snappy.
- Add particle effects to show impact (explosions, dust, sparks).
- Use trails and glows to emphasize speed or power.
- Flash the screen briefly when something critical happens (a player loses health or scores a goal).
- Use subtle camera shakes for explosions, heavy impacts, or crashes.
- A light shake during fast-paced moments can add intensity.
- Don’t overdo it—too much shake can overwhelm the player.
- Give every action a satisfying sound (jump, shoot, collect, hit).
- Vary the sound effects to avoid repetition and keep things fresh.
- Sync sound with animations to enhance the feeling of control.
- Add small delays or slow-motion moments during critical actions (finishing a combo or a boss hit).
- Use screen transitions (fade in/out, blur, zoom) to make scene changes smoother.
- Create feedback loops: rewards, pop-ups, or score multipliers when players do something great.