Create a new Scene
Create a new Scene
Use the default 3D Scene as the root
Use the default 3D Scene as the root
Rename the Node to Main
Rename the Node to Main
Save the scene as Level2
Save the scene as Level2
Now we can use all the following Scenes to make our level
Now we can use all the following Scenes to make our level
Drag and drop them into Level2. Duplicate them and transform them to design a level.
Drag and drop them into Level2. Duplicate them and transform them to design a level.
Ensure that you update the next_scene variable
Ensure that you update the next_scene variable
In the EndFlag node in Level 2!
In the EndFlag node in Level 2!
We also need to copy our WorldEnvironment node into the level.
We also need to copy our WorldEnvironment node into the level.
We can have a different background colour for level 2.
We can have a different background colour for level 2.
First make WorldEnvironment unique in the inspector.
First make WorldEnvironment unique in the inspector.
This is so we don't overwrite the colour in level 1
This is so we don't overwrite the colour in level 1
Then change the background colour to distinguish level 2 from level 1.
Then change the background colour to distinguish level 2 from level 1.
Repeat this process to make many new levels for your game!
Repeat this process to make many new levels for your game!
CONGRATS ON COMPLETING THE TUTORIAL!
CONGRATS ON COMPLETING THE TUTORIAL!