Create a new Event Sheet for the Box
When the player collides with the box
AND the player is NOT on the floor
AND the player does NOT have a wall to their LEFT
AND the player does not have a wall to their RIGHT
Move the Player DOWN after colliding with the box
Play the HIT animaton of the box
Subtract 1 from the durability of the box
(This determines how many hits before the box breaks)
Set the Fruits Physics Property to moveable
Apply a Physics force to the fruits to send them in random directions.
The code checking if there is a wall to the left or the right is OPTIONAL.
This is a design decision.