Make a new scene with an Area3D as the root
Make a new scene with an Area3D as the root
Rename it to Projectile
Rename it to Projectile
Add a MeshInstance3D as a child
Add a MeshInstance3D as a child
Set the Mesh property to a new Sphere Mesh
Set the Mesh property to a new Sphere Mesh
In the Material property
In the Material property
Add a new Standard Material
Add a new Standard Material
In the Albedo property
In the Albedo property
Choose a red colour
Choose a red colour
Add a new CollisionShape3D as a child of Projectile
Add a new CollisionShape3D as a child of Projectile
Set the shape to a SphereShape3D
Set the shape to a SphereShape3D
Save the scene
Save the scene