PLEASE START US OFF BY INTRODUCING YOURSELF:


Mikel: Let me introduce us. We are Mikel and Juan. We're two Spanish developers, and without taking credit away from the rest of the team, it's the two of us, along with Viktor, the musician, who handled most of the work on Everdeep Aurora. We’re both 3D artists: I focus more on visual design, and Juan specializes in tech art. We've worked on other video games over the past nine years. But for this project, I worked as the pixel artist, Juan handled programming, and we both shared responsibilities like writing, level design, and more.