Create a new scene with Node as root
Add 5 AudioStreamPlayer nodes
Set the Stream property of each player
To the corresponding audio file
swoosh.ogg, die.ogg, wing.ogg, point.ogg, hit.ogg
Add a script to the AudioManager
Create references to all the Audio Players
Connect to the Signal Bus
only if the score has changed
Create the crash sequence
crash or die is already playing
Otherwise play the hit sound
Make the AudioManager scene an Autoload
Go to Project => Project Settings
Add the AudioManager.tscn file
CONGRATULATIONS ON COMPLETING THE TUTORIAL.