The enemy should start chasing the player when within a certain range 
Add a variable to toggle if the 
Add a variable to set the 
add an if statement to only 
update enemy position if provoked 
The player does not need to jump 
The player does not need to use 
a variable to store direction to the player 
a variable to store distance to the player 
If distance is less than the aggro_range 
Remember to un-comment move_and_slide