A Flashing effect for when the player slashes a bomb
Create a new scene with TextureRect as root
Set the Anchors Preset to Full Rect
Ensure that the colour is white
Add a Label node as a child
Add an AnimationPlayer node as child
Set the text property to BOOM!
Set outline color to black
Select the AnimationPlayer
Add a new Animation and call it flash
Select the FlashBang and keyframe Visible On
Now keyframe the modulate property
Move the timeline to 2 seconds
Set modulate to fully transparent
Keyframe the FlashBang visible to OFF
Set the animation to AutoPlay